Windhawk can now be translated to other languages.Updating a disabled mod no longer enables it.Fixed unnecessary mod reloading if FALSE is returned in Wh_ModInit.The bug was harmless in practice aside from the warning with development tools. Fixed an incorrect memory free which caused tools such as Application Verifier to show a warning.Fixed an incorrect update notification after updating to the latest version.Windhawk still doesn't have proper support for localization. Removed the confusing suggestion to download a language pack for non-English Windows versions.Improved editor indentation and formatting rules.Added decorated symbols to the symbols enumeration API.Extended the function hooking API, now hooks can be created and removed at any time.Updated the new mod template, inspired by Kyle Halladay's X64 Function Hooking by Example guide.Better syntax highlighting for special Windhawk comment blocks (readme, settings) in the code editor.The compiler now uses C++20 and includes WinRT headers.Updated to VSCodium 1.74.2 and LLVM MinGW 15.0.0.Running the Windhawk UI no longer requires UAC.Added an exit option without UAC in case something goes wrong, can be used by holding Shift and right clicking on the tray icon.Added the Loaded Mods dialog which can be accessed from the tray icon's right click menu.A common reason for that is symbol downloading, in which case the download progress is shown. Added the mod initialization dialog, which shows information about mods which take a long time to initialize.
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